Story so far...
Genesis
The world of Astraea was lifeless until a meteor called EX ASTRA came. It split into 6 fragments and rooted into the land. The fragments carried a significant amount of mana - the energy of life, and spread among the world. Soon after, the mana from these fragments gave form to divine beings now known as gods. The gods soon created more for the land, vegetation, animals, and minerals. Then, they created the First Human. Their envy shattered the first human and became core for the other races. Lastly, civilizations were created under their name and ruling. Soon, these civilizations became nations as follows:
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Country of Justice - Pouvoir
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Country of Peace - Kazema
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Country of Time - Prasinos
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Country of War - Ah'maru
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Country of Storms - Marilina, and;
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Nation of Knowledge - Eos
Eos Conquest
The Eos nation created their element only their native citizens could control. With this element that has the power to control space and energies, Eos became a powerful nation. Their pride pushed them to challenge other nations, and conquer them under the name of their nation. For 7 years, Eos went out to conquer nations.
The Eos conquest affected Pouvoir more, and the borders of Ah'maru and Prasinos. Before they could reach Kazema and Marilina, Eos was stopped until the sea.
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At the end of the 7th year, the God of Justice, Pouvoir's god and the strongest god of the Six, decided to put an end to their conquest himself. After a brutal fight, the God of Justice defeated Eos' God of Knowledge with her life. The God of Justice sank the nation to the sea where the nation and it's people met its demise. At the order of the God of Justice, the gods ordered their nations to erase records of Eos. The world entered a year of peace, until ...
The War of Power
The loss of the nation only fueled other nations to go against rivals. The concept of strength and power threatened and motivated other nations to war against another.
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After the first year of a world war, Kazema chose to step back from the war. Other nations continue their conquest for power. Since then, life in each countries have been haunted by war, and have even affected livelihoods and businesses.
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The Merchant Guild
With the ongoing war, businesses and living became more difficult. Travel became difficult, resources deplete, and the economy suffered. Merchants banded together to provide protection and assistance in their travels and businesses amongst warring countries, and soon established the Merchant Guild which they call the "Five Nations Trade". Their union promised improved travel for their merchants, protection against warfare, taxes, and fees, and care for its merchant members in the midst of war.
Now, it has been a few months since the guild was established, and 17 years since the Eos Conquest and War of Power started with only 1 year of peace in between ...